| 1 | Sunless Dog Pack | 6 Hounds. 1 Pack Leader, 5 Reg Hounds. (Use Winter Wolf for Leader, replace Winter Camo with Dark Camo. Use Death Dog for the rest, Add Keen Hearing and Smell. Add Blind to all and Blind Sight.) | ||
| 2 | Storm Cistern | Path goes through the middle with several waterfalls beside, flowing into an endless abyss. Light cascades down from above, through the slits of storm grates. | ||
| 3 | Trapped Barracks Coridor | Trip Wire Pipe Bomb (PER 13 to Find. DEX 8 to disarm). Hot Wax Bucket (Solid) (PER 8 to find. DEX 2 to disarm). Spike Trap (PER 16 to find. DEX 13 to dodge. DEX of 13 to disarm). At the end, find a Corpse screaming whilest clutching onto a Gumanja (relate to Silent Panthon). | ||
| 4 | Rusting Cannon Room | Has a Rust Monster Inside. Walls rust away to the outside of the City. | ||
| 5 | A Ribs Train Station | (See Rat Extermination Quest for Description) | ||
| 6 | A Phone Rings | A Reciever on the Wall begins to ring. On the other end a man's voice can be heard along with Distant yelling, the blaring of alarms and running feet. "Mandus! Mandus can you hear me!? Hangar 96 just Burst. It's the Gas. Half the men are already dead. Suffocated. We don't know where it's comming from. I think it might be one of the upper engines. I don't know though. We're working to shut off the Hangar but it will leave us trapped and the power isn't going to last without The Heart recieving. We will run out power in 6 Hours, Suffocate 36 after that and if by chance I'm wrong about the Air Situation, we'll boil by hour 50. I need, you to find whatever the hell is making that Infernal Blue SMOG and stop it, or me and every other man in here will end up like Work Crew 37. I think it might be that Malfunctioning Kion Reactor, the one that keeps burning Orange. Shut it down, please! Mandus? Mandus are you there??" No other words are spoken. An Arcane check of 18 reveals this to be voices caught in the Wires. | ||
| 7 | Flooded Coridor | Have to backtrack. Find selves in new part of Guts instead. | ||
| 8 | Find a Pink Tourmaline Statue of a Stitches Soldier | Soldier is desperately reaching out towards a canister further down the hall. The canister is labelled "Sugar Gas". The Hall is dotted with various Pink Tourmaline crystals of various sizes. | ||
| 9 | Hear distant groans, like the sighs of a beating, mechanical heart. | |||
| 10 | "Hey You. Yes You, what are you doing here! No-one's meant to be down here!" | Hear a voice of a man. Up ahead see a man's silhouette, he keeps speaking and says that the party needs to come with him but upon approaching him. The Silhouette is just a Mannequinn. The Voice does not speak again. | ||
| 11 | A Pair of Boots (They still have feet in them) | They are beneath an open hole in the celling. | ||
| 12 | Ratticus | (If running Rat Extermination Quest, ignore this description) Several small shadows dart through the darkness on pipes above you and past you in the corridor, carrying spears, bows and tiny makeshift firearms. One of the Rats pauses and regaurds you with unearthly intelligence. They all scamper past, ignoring you. | ||
| 13 | An Elevator | At the end of the hall two Doors part a warm light beckoning you inwards. The Smell hits you first. It is attrocious, blood and decay. Pools of Rust lead to the elevator, it's carpeted floor stained. As you look closer, the needle above the elevator pings around rapidly and randomly; the walls within painted with strange symbols, some you recognise, others you don't. Through the gap in a blinking eye you swear you see the shadow of a liftman. The Doors close. The Walls close. There was never an elevator. The pools of Rust remain. | ||
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